How this works

Press H to close.

Lifting

Get behind a mark — if they can see you, there is no prompt. Hold E and the grip bar fills; the longer you hold, the better the prize.

Every mark twitches at intervals. When they do you have a short window to release E. Release inside it and you bank the prize. Release outside it, or keep holding through it, and you are made.

Hold alt to walk at their pace so you can follow one without closing too fast.

What makes it harder

The window shrinks as heat rises, and tells come faster. Heat rises when you sprint near people, when you bolt straight after a lift, and every time you are made. It falls fastest when you stand still in a crowd. Some marks are simply harder: the iaia, the latero and a rival carterista have the tightest windows in the game.

Getting caught

Being made is not the end — it spikes heat. Heat is what brings the Mossos: one at first, up to five as it climbs. If one reaches you they take 60% of what you are carrying. Outrun them (shift) or put distance and corners between you until they give up.

Keeping it

Cash on you is at risk. Walk it to the flat (the green marker) and press G — banked money cannot be taken. Spend it there on Hands, Nerve and Shoes with 1 2 3, which is how the hard marks become possible.

Getting across town

Open the map with M, scroll to zoom and drag to pan. Shift-click travels you there — click a landmark pin and you land at the landmark. If the spot is inside a building you are put out on the nearest street. It will not move you while the police are chasing you; lose them first.

click drop a waypoint right-click clear it shift+click travel there scroll zoom · drag pan · 0 reset M or esc close

Paused

Esc resumes · quitting keeps everything you have banked

Ocupa

a pickpocketer’s life

starting…